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What programming language did they use to create Minecraft? |
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Java. That's why it's required to play the game. It's also why its such a resource hog. That's completely irrelevant. 1
@Justin: Maybe not. Resource issues can be the fault of either the software itself or the underlying platforms; and Java is quite infamous for memory leaks and lack of performance. So unless somebody wants to benchmark it versus a Minecraft on a port to another platform, I'm calling this one plausible. Notch seems to be, at least, a fairly avid programmer. If a game like Minecraft uses the resources it uses and was developed by such a programmer, I'd say it's the JRE's fault. More of the JRE's fault, at least. Actually, it IS partly Notch's fault. Remember, this software only just recently left ALPHA, and he's mostly concentrating on adding new features. He's not focusing on optimization. He is a very skilled programmer (though not entirely legible... I've read bits of his code. Just look at the names of the .class files in Minecraft and see), but he's not focusing on optimization right now. He's working on features. And with the modding API he's been working on lately, it's not going to be running extremely quickly any time soon.
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java is what was used. One easy way to tell is if it requires Java to load. |
