I might get eve online. But do people still play it? Is there a monthly fee like WOW?
asked Jan 16 '11 at 15:34
As of May 6, 2009, Eve Online claimed to have more than 300,000 active subscriptions and 45,000 active trial accounts.
Users start playing Eve Online either by creating a trial account, being invited to the game as a "buddy" via the game's Buddy Program, or purchasing the Eve Online Special Edition retail box. Trial accounts are freely available through both the Eve Online website and the Steam content delivery system. The Buddy Program, on the other hand, is a means for full-subscription players to distribute 21-day free trial accounts to their friends. If the buddy account is converted to a full account within 2 weeks of receiving the Buddy Program invite, the referrer is rewarded with 30 free days added to their subscription. Both buddy accounts and regular trial accounts are free and allow players to access most of the Eve Online game, with exceptions. Players cannot train skills for some advanced ship types, for example industrial ships. Players also cannot create contracts and cannot directly transfer ISK to other players. Enlistment to faction-based militias is also unavailable to trial accounts. Once the trial period ends the trial account is locked and must be converted to a full account before its characters can be accessed again. As of June 2008, Eve Time Codes (or ETCs) are available exclusively in 60-day increments. Until then, they were also offered in 30-, 50-, 90-, 100- and 120-day increments. Discontinued cards remain valid. Players using ETCs are treated like normal subscribers in every way. Eve Time Codes are available through CCP's online store as well as via online resellers. Cards purchased through resellers are usually delivered through email for immediate use while codes issued through the Eve Online store are issued via postal mail or in-game item, and as such ETCs do not violate the EULA and can be bought and sold within the game. There are no distinguishing differences in functionality between digital and hard-copy codes. Both provide the exact amount of specified game time, are entered into the same account section and can be exchanged between players for ISK using a secure exchange system facilitated by a "Timecode Bazaar" forum. In November 2008 CCP introduced PLEX, the CONCORD Pilots License EXtension, which is an in-game item that can be used to extend a subscription for 30 days. PLEX can be purchased on the Eve Online website for real money, or inside the game for ISK. 60-day ETCs can be converted to two 30-day PLEX within the Eve Online client, which can then be sold via the in-game market. As of March 10, 2009, a boxed edition is available in shops. The distribution is being managed by Atari. The boxed edition includes a 60-day ETC, instant standings update to facilitate quicker entry into factional warfare, exclusive online new player guide, and an exclusive expanded cargo hold shuttle. Although marketed as included in the retail box, the bonus items are only available to new accounts created with the 60-day ETC.
answered Jan 16 '11 at 18:11