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Hey,

For the Ludum Jam competition a number of weeks ago I made a game with someone else. Unfortunately we failed to reach the deadline but now were still focusing on finishing and releasing this game (95% done).

We are focusing on going commercial with this game by having a build in map editor and market for just $0.99 (or equivalent). Here you can create your own maps or download maps made by other users with this extension. Also we want to get this game natively on iOS, Mac OSX and Windows but I doubt it that anyone would want to buy the same extension 3 times.

To cover this problem (and get the the actual question) I am thinking of creating a user registration and login service on my website (with a nice web interface later on) and allowing the user to buy the extension through a service like PayPal. When you've bought the extension you can simply login to your account and it will automatically unlock the market and map editor. This makes sure that our customers are only buying 1 extension for 1 game on 3 platforms at the same time (instead of paying $3,97), however I don't know how Apple feels about me managing all purchases for this game outside of the app-store.

Will Apple allow this or will our game get rejected for these reasons? If Apple doesn't is there a way to go around this?

asked Sep 27 '11 at 06:05

nitrocrime's gravatar image

nitrocrime
3.6k6277125


I was thinking of having a Cydia application for the iOS version, but if I get what you say your idea is better. So you download the application for free on iTunes, android market or whatever and then you pay via paypal or something similar on your site to receive an activation code which you then can use on whatever platform you happen to run. That's a great idea and it shouldn't be a problem with Apple but you never know.. They might want their cut.

answered Sep 27 '11 at 07:03

Yarvaxea's gravatar image

Yarvaxea
4.0k5672113

No offense but the absolute last thing that I want to do is support Jail-breaking (it just doesn't feel right to me even though I know its legal). Through this system I won't be giving Apple any cut which is why I am not so sure if they allow it.

(Sep 27 '11 at 07:38) nitrocrime nitrocrime's gravatar image
1

What is wrong with Jailbreaking @nitrocrime, in Cydia you get your money through Paypal, unlike Apple who gets their cut, you get your full monies through Cydia.

(Sep 27 '11 at 17:30) DJ Scooby Doo DJ%20Scooby%20Doo's gravatar image

yes but you will not have as wide an audience.. sadly not every iPhone owner is smart enough to unlock their device =/

(Sep 28 '11 at 06:22) Yarvaxea Yarvaxea's gravatar image

Hey I just want to target the people who pay for ALL there apps (through Cydia you can get paid apps for free which is stealing)

But lets get back to the main question, will Apple allow this or not?

(Sep 28 '11 at 11:35) nitrocrime nitrocrime's gravatar image
1

hmm okey... illogical because they will need a registration to use it. But I think they will allow it, they allow the Spotify app and it builds around the same concept. You need a subscription fee to use it on a mobile platform.

(Sep 28 '11 at 11:50) Yarvaxea Yarvaxea's gravatar image

@Yarvaxea Thanks! Does it matter if it isn't a subscription but a single purchase per app? Or do I need to (in which I mean get someone who knows legal stuff to do this) write a proper legal document for this or is it just good to go?

(Sep 28 '11 at 17:20) nitrocrime nitrocrime's gravatar image

well Apple has approved both versions so really I don't know.. I'm by no means a lawyer, and when it comes to american law I don't understand jack xP

(Sep 28 '11 at 19:02) Yarvaxea Yarvaxea's gravatar image

Lol, thanks for all the info! Even though the initial answer was not the actual answer through the comments it is.

(Sep 29 '11 at 05:34) nitrocrime nitrocrime's gravatar image
1

I guess you could ask Apple about.. Seems a bit risky to waste developing time if they then says nope can't be done >.<''

(Sep 29 '11 at 05:40) Yarvaxea Yarvaxea's gravatar image
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Asked: Sep 27 '11 at 06:05

Seen: 832 times

Last updated: Sep 29 '11 at 05:40